Mississippi Mud
The hi-lo split version of Roll Your Own: seven-card stud dealt face down, with players choosing their own exposed cards, and the pot split between the best high and low hands at showdown.
Coming soon β not yet playable
Rules
Mississippi Mud is dealt exactly like Roll Your Own (also in this library): standard Seven-Card Stud structure, but every card starts face down, and on each street the player themselves chooses which of their own hidden cards to expose.
The distinctive difference: at showdown, the pot splits in two, exactly as in Seven-Card Stud Hi-Lo (also in this library) β half goes to the best standard five-card high hand, and half goes to the best qualifying Ace-to-Five low hand (commonly requiring 8-or-better, no pairs).
Strategy notes: Because players choose their own exposure, and the game is hi-lo, misdirection becomes even more valuable than in Roll Your Own alone β a player might expose cards suggesting they're going for a low hand while secretly building a high hand (or vice versa), since opponents can't distinguish a genuine low draw from a deliberate high-hand bluff based on exposed cards alone.
Common house rules
Confirm the low qualifier
As with other hi-lo stud games, confirm whether an 8-or-better qualifier applies to the low side, or whether the best low hand always takes half the pot regardless of rank.
Same self-exposure rule as Roll Your Own
Players must expose exactly one of their own hidden cards on each street where stud would normally deal an up-card β see Roll Your Own (also in this library) for the base mechanic this game extends.
Misdirection is the central skill
Because exposure choices can be used to mislead opponents about which side of the pot (high or low) you're actually building toward, reading intent behind exposure choices matters more here than in almost any other hi-lo game in this library.
Related games
Based on shared category, origin, and rules that reference each other.
Seven-Card Stud Hi-Lo
Standard Seven-Card Stud with the pot split between the best high hand and the best qualifying low hand, usually 8-or-better, Ace-to-Five.
Learn the rules βRoll Your Own
A Seven-Card Stud variant dealt entirely face down, where players β not the dealer β choose which of their own cards to expose on each street.
Learn the rules βSeven-Card Stud
The classic stud game and the backbone of home poker for decades: seven cards dealt to each player, three down and four up, with the best five-card hand winning.
βΆ Play nowArchie
A five-card triple-draw hi-lo split game requiring a genuine qualifying hand on both the high and low sides, popularized on the Las Vegas mixed-game scene.
Learn the rules β