StudπŸ‡ΊπŸ‡ΈUS

Roll Your Own

A Seven-Card Stud variant dealt entirely face down, where players β€” not the dealer β€” choose which of their own cards to expose on each street.

Coming soon β€” not yet playable

Rules

Roll Your Own is dealt using the standard Seven-Card Stud pattern (two down cards and one up card to start, then a card each on fourth through sixth street, plus a final down card on seventh street) β€” but every card is dealt face down.

On each street, rather than the dealer automatically turning the newest card face up, each player chooses which one of their own currently-hidden cards to expose (their newest one, or an earlier one they'd rather reveal instead), then a betting round follows as usual.

Showdown proceeds as in standard stud, using each player's best five-card hand from their seven cards.

Strategy notes: Because players control their own information disclosure, Roll Your Own rewards deliberately misleading opponents about hand strength β€” a player might expose a low card early while holding a hidden pair, or expose a card that looks threatening while actually holding little, changing the entire "reading the board" skill that standard stud relies on.

Common house rules

  • Must expose exactly one card per street

    Standard rule: on each street where stud would normally deal an up-card, the player must choose exactly one of their own hidden cards to reveal β€” they cannot decline to expose a card or expose more than one.

  • Try Mississippi Mud for the hi-lo version

    Mississippi Mud (also in this library) uses this same self-exposure mechanic but splits the pot hi-lo β€” a natural next step for a table that enjoys Roll Your Own.

  • Bring-in still applies

    As in standard stud, the lowest exposed card after third street's reveal is typically still required to post the forced bring-in bet, even though which card gets exposed was the player's own choice.

Related games

Based on shared category, origin, and rules that reference each other.

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The classic stud game and the backbone of home poker for decades: seven cards dealt to each player, three down and four up, with the best five-card hand winning.

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Mississippi Mud

The hi-lo split version of Roll Your Own: seven-card stud dealt face down, with players choosing their own exposed cards, and the pot split between the best high and low hands at showdown.

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Auction

A Seven-Card Stud variant where the wild card for the hand isn't fixed in advance β€” players bid chips into a side pot for the right to name it, right after third street.

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Baseball

A high-variance Seven-Card Stud variant themed after the sport: 3s are always wild, and any player dealt a 4 face up may buy an extra card.

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